Pre-Alpha - Roadmap


I will update this as the timeline gets more defined. But these are some fundamental mechanics and concepts I am working on. Story of the game is TBD. I'd rather reveal and refine it as the game is more complete. The art direction of the game is a lot easier than the coding, so once the harder fundamental stuff is completed it should be progressing a lot quicker.

  • Environment Interaction
    • UI / HUD
    • Picking up items
    • NPCS
      • Roaming mechanics
      • Dialogue Trees
  • Tile-based, 4-Directional Movement

The list is subject to changing.

-Radiaxal




 

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